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Patch Notes

Patch Notes

Gameplay Update

10/22/26

New Features

  • Added combat damage auto-calculation
  • The right click menu for creature cards now contains the “Attack” option
  • “Attack” automatically adds up the total amount of power of creatures that are attacking a player Combat damage auto-calculation does not account for damage-modifying effects and keywords such as trample, deathtouch, lifelink, or double strike.
  • The defending player can designate blocking creatures which adjusts the total damage calculated from the declared attackers
  • Commander damage is assigned automatically to the defending player as long as the incoming damage total has not been manually modified
  • Added companions and companion zones
  • Players can set companions within their EDHLAB deck or import decks with companions already set
  • Companions are displayed just after a deck’s set commander
  • Removing a companion places it in the sideboard
  • Added sideboards
  • A deck can include any number of cards in a sideboard
  • Cards can be moved freely between the deck and the sideboard
  • Added an animation to the Shuffle Players button in the lobby menu

Bug Fixes and Back End

  • Fixed an issue where blocking a player rendered the menu incorrectly
  • Resolved game boards becoming blank when a player left during a vote to restart
  • Fixed ManaBox re-sync function incorrectly removing foil and non-foil quantities from imported decks
  • Removed crashes resulting from changes to tables with more than four players
  • Fixed an issue with Archidekt imports resulting in incorrect card quantities
  • Squashed miscellaneous bugs with card menus
  • Removed an edge case where a spectator could claim a live player's seat
  • Added self-service account deletion on player profiles

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